Selfridges Christmas Window Display

December 9, 2019

Introduction

The challenge was to raise awareness of Shopping on Instagram. Partnering with Unicorn XP and working with the Instagram design team on the launch of an exclusive 12-day pop-up with London’s most iconic retailer, Selfridges.

For maximum exposure and to bring the shop to life, they took over one of Selfridges’ famous Christmas windows with a digital art installation for shoppers on Oxford Street to interact and play with.

Challenges

The deadline was tight and we had to work with a linear piece of motion graphics and make it interactive. Access to the site was difficult, and we weren’t going to be able to install the hardware until the last minute. Not ideal for development and testing so we had to be preemptive in our approach to the technology.

Research

We started by researching all of the tools at our disposal to enable interaction. The options were:

Installation

As anticipated the glass became a huge problem for us. The client wanted the best interactive experience and in the studio, this was achieved using the Kinect Depth Sensor, and we did the research and testing to prove that it could work through the thick glass.

Unfortunately, when the screen was installed it was much higher than we’d calculated and planned for, so the depth sensor had to be positioned much higher up, and therefore had to also be angled down towards the user. The refraction and thick glass was a perfect storm, and we had real problems getting the sensor to detect the user’s gestures.

With some tweaking of the code, we were able to get it to recognise movement as pedestrians walked past the screen, and this was enough to provide some interaction. Luckily this was all we were ever going to achieve anyway as the crowds on Oxford Street over Christmas were unbelievable.

Results

Here is a video we shot of the content playing out on the screen. As you can see, our client is trying his best to make the installation look as interactive as possible, but the truth is, all the issues with the installation and not knowing enough about the physicality of the space up-front meant that this project didn't live up to expectations. It was very disappointing for us, because, technically, it did what it was supposed to, but it needed the right environment to work properly. This is why User Experience is always top of the list when we work on a project, but depsite our constant warnings to the client, they chose to continue with this route.

Creating engaging and magical experiential campaigns is a process. One thing we've learnt over the years, is to always start with the User Experience. How will users engage with the technology? How will they move through the space? How many Users can you expect at any one time? Will you need staff to manage them? Can they use the technology without help? Is the environment suitable?

Only when you know enough about the space, and the UX can you start designing the experience. The technology choices will be driven by these decisions.

Work with Creative Technologists who are experts in due diligence. Get in touch to plan your next experiential campaign.

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