Welcome to the Lab
Azure Kinect Body Tracking Experiments
The Microsoft Azure Kinect depth camera is a piece of kit that is easy to set up and hugely rewarding. I've already shown how the depth camera to be used for creative effect but it also has body tracking capability that is fun to explore.
September 6, 2022
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Photogrammetry
Lately we have been dipping our toes into the world of Photogrammetry. In particular, the Penshurst Place and Gardens project involved scanning sculptures and artefacts for inclusion in the app. More on this in the cases study here.
August 12, 2022
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Weald.world
Welcome to weald.world. We've been exploring the Metaverse and prototyping what a virtual space could look like for Weald Creative to inhabit.
March 21, 2022
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Unity VFX Graph Experiments
Experimenting with particle effects using the node-based VFX Graph from Unity.
March 21, 2022
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VFXGraph Particle Texture Mapping
In this Unity VFXGraph experiment, we are using a texture as reference material and mapping each pixel to a grid of particles so that we can play with interaction.
March 21, 2022
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Azure Kinect Depth Camera with Unity VFXGraph
The Azure Kinect is a Microsoft product that was originally developed for the XBox and a series of games that were taking on the Nintendo Wii. Full-body skeletal tracking and gesture detection were incorporated into games. We've been tinkering with the camera in Unity using VFXGraph and the results are quite amazing.
December 15, 2020
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